Gamified learning
Complex ideas become quests with a clear goal and instant feedback. You train a model, see it fail, fix your data and watch it improve. That is a lesson you never forget.
Join the first retro-style RPG that teaches architects and civil engineers how to leverage artificial intelligence. Fun, interactive, and far less intimidating than a lecture.
Most AI courses are dry, academic and built for developers. The Gamecourse turns the same concepts into missions you actually want to finish, on the train, in ten minutes, on your phone.
Complex ideas become quests with a clear goal and instant feedback. You train a model, see it fail, fix your data and watch it improve. That is a lesson you never forget.
Every mission mirrors a real AEC problem: inspecting beams, catching a hallucinating agent, optimising a bid, editing an IFC. You learn AI on your own ground.
Mobile (iOS and Android) and web, with a tiny memory footprint. No lectures to sit through, no laptop required. A mission fits into a coffee break.
Mission 1 is live in the demo above. The full game continues from where it leaves you.
Supervised learning, end to end. Label six inspection photos, open the AI view to see what the filters measure, assemble a small neural net (features, hidden neurons, learning rate, epochs), watch it train on your labels, then test it on a beam it has never seen.
Context and retrieval. An AI foreman quotes rules that do not exist until you give it the right documents.
Tools and approval loops. Delegate a task to an agent, review its proposal, keep the human on the loop.
Genetic algorithms. Evolve a tender strategy generation by generation and learn what "fitness" really means.
AI-driven BIM. Describe the change, review the agent's edit, approve it into the model.
One subscription, all missions, every platform. Mission 1 stays free on the web so you can try before you subscribe.
Mission 1: Train the Crack Detector. Playable right now in your browser, no account needed.
All missions as they release, on mobile and web. Founding players lock the launch price.
Rolling it out to a team or a class? Book a demo and we will show you the missions and send you the subscription rate.
Book a demo →Join the waitlist for the launch date and founding-player pricing. Until then, Mission 1 is free right here.